ql prods (demos, games, etc.) at pouet.net
- nitrofurano
- Chuggy Microdrive
- Posts: 53
- Joined: Sat Nov 16, 2013 10:48 am
ql prods (demos, games, etc.) at pouet.net
i found these ones:
https://www.pouet.net/prod.php?which=81754
https://www.pouet.net/prod.php?which=76026
https://www.pouet.net/prod.php?which=89114
https://www.pouet.net/prod.php?which=89504
are there more?
https://www.pouet.net/prod.php?which=81754
https://www.pouet.net/prod.php?which=76026
https://www.pouet.net/prod.php?which=89114
https://www.pouet.net/prod.php?which=89504
are there more?
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- Trump Card
- Posts: 199
- Joined: Mon Jan 10, 2011 5:08 pm
Re: ql prods (demos, games, etc.) at pouet.net
I could not play it using just the keyboard. I need a joystickthorsinclair wrote:Very cool, has anyone tried the game?
There is thread here about the game viewtopic.php?f=9&t=3778&hilit=bugziacs
Re: ql prods (demos, games, etc.) at pouet.net
I released a small QL code at GERP; just a silly sprite record. 17 sprites and music playing.
Now that I coded my own music playing routine, I am able to do more than 17
https://www.pouet.net/prod.php?which=91270
Now that I coded my own music playing routine, I am able to do more than 17
https://www.pouet.net/prod.php?which=91270
Re: ql prods (demos, games, etc.) at pouet.net
Nice demo! The next deserves a better music.
The demo ctashes at start with SuperGoldCard, but runs fast with normal QL
The demo ctashes at start with SuperGoldCard, but runs fast with normal QL
Re: ql prods (demos, games, etc.) at pouet.net
Hi there,Cristian wrote:Nice demo! The next deserves a better music.
The demo ctashes at start with SuperGoldCard, but runs fast with normal QL
thanks for the comment! I generally only aim for compatibility to stock QL. So it makes sense that it does not run correctly in other setups!
And yeah, this was my (very poor) rendition of SOS tune. But Im by far not a musician!
Kind regards,
Wietze
Re: ql prods (demos, games, etc.) at pouet.net
These RESPR and CALL things are always very silly and do not work with every configuration. Have you used absolute addresses?
4E75 7000
Re: ql prods (demos, games, etc.) at pouet.net
Yes I have. The code executed relocates the binary and then jumps to it.RalfR wrote:These RESPR and CALL things are always very silly and do not work with every configuration. Have you used absolute addresses?
What would be a better alternative to run the code at boot?
Re: ql prods (demos, games, etc.) at pouet.net
Absolute coding is always a problem, if the program runs on a different configuration. It may work on a standard QL with nothin plugged in. Even a disk I/F can cause problems. I know, that programs were written in this way, also with disabling the interrupts for speed reasons.
4E75 7000