Recognise this Assembler?
Posted: Wed Dec 26, 2018 4:45 pm
Hi, I'm trying to resurrect a couple of old programs I wrote for the QL. One is a Boulder Dash clone that even at the time was fiendishly difficult and is now unplayable on emulators (RockFall).
I've found the development disks - and amazingly, they work under QPCII on an old Windows XP machine with a floppy drive. So I can see the files, editor and assembler (even if I can't for the life of me remember how they all worked!!).
I can't identify the Assembler though. It doesn't seem to match any in the Dylwin Jones' archive, and I can't seem to get it to run. If I knew which one it was, I figure at least there might be a small chance of finding a manual.
The assembler executable files seem to be:
Asm
Asma_ovl
Asmb_ovl
Asmc_ovl
Asm_boot
Asm_boot1
It looks like it loads itself into a ram disk using TK2 and other extensions(? My memory for this is terrible), but what you do with it after that is beyond me. My assembly files are dated from around 1991, so it won't be anything that was developed after that.
Any guesses?
The ultimate goal is getting this to work on the excellent MiSTer hardware based emulator (as it writes direct to screen memory, I'm guessing it'll never work for SMSQ/E type systems), but I've got to get my head around the various disk image types and formats for efficiently swapping files between machines..
I've found the development disks - and amazingly, they work under QPCII on an old Windows XP machine with a floppy drive. So I can see the files, editor and assembler (even if I can't for the life of me remember how they all worked!!).
I can't identify the Assembler though. It doesn't seem to match any in the Dylwin Jones' archive, and I can't seem to get it to run. If I knew which one it was, I figure at least there might be a small chance of finding a manual.
The assembler executable files seem to be:
Asm
Asma_ovl
Asmb_ovl
Asmc_ovl
Asm_boot
Asm_boot1
It looks like it loads itself into a ram disk using TK2 and other extensions(? My memory for this is terrible), but what you do with it after that is beyond me. My assembly files are dated from around 1991, so it won't be anything that was developed after that.
Any guesses?
The ultimate goal is getting this to work on the excellent MiSTer hardware based emulator (as it writes direct to screen memory, I'm guessing it'll never work for SMSQ/E type systems), but I've got to get my head around the various disk image types and formats for efficiently swapping files between machines..