My game development thread

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vanpeebles
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Re: My game development thread

Post by vanpeebles »

I didn't have much luck trying that, just a screen full of random pixels? :?


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Re: My game development thread

Post by RWAP »

It all depends - how did you create the SCR file? :lol:


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vanpeebles
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Re: My game development thread

Post by vanpeebles »

Using that bmp2scr program :(


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Re: My game development thread

Post by RWAP »

vanpeebles wrote:Using that bmp2scr program :(
Ah - but then if you are trying to display the screen on an emulator ....

Did you have the emulator in QL screen mode (512x256 8 colours) - otherwise it may not work as the screen is not 128 bytes wide which is what a _scr format file expects.

Now I am sure there is a program for displaying scr format files in higher resolutions.... (a SuperBASIC program would be fairly easy to write under SMSQ/e).


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vanpeebles
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Re: My game development thread

Post by vanpeebles »

I tried it in monitor and tv on an emulator but I havn't tried it on my QL yet. I don't access to resolutions and colours higher than those two :ugeek:


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Re: My game development thread

Post by RWAP »

OK - very odd - email me the _scr file and I will have a look at here...


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vanpeebles
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Re: My game development thread

Post by vanpeebles »

I'll pop it on here, see what you can make of it.
Attachments
cat_scr.zip
(42.57 KiB) Downloaded 209 times


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Re: My game development thread

Post by RWAP »

Odd - it is bigger than 32K !! Was the original bmp 512x256 pixels?


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vanpeebles
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Re: My game development thread

Post by vanpeebles »

I don't think so but there was no help file with the program either, shall I resize the image and try again?


thorsinclair
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Re: My game development thread

Post by thorsinclair »

I think to resize it makes a lot of sense. I tried to load your picture into Q-emulator on my Mac but only got random flashing pixels. :?


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