Search found 715 matches
- Tue Feb 06, 2024 9:01 am
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Re: Messing with Morphing
Hi Folks, Here is the latest (final ?) version for you to experiment with. UNZIP, LRUN, or long Press ESC. (Caters for 12 and/or 30 summits). Includes a 'swimming man' at one point... I have tidied up the code. Add to the drawings using 12 or 30 point circuits in DATA. Take care RENUMbering code, so...
- Mon Feb 05, 2024 5:45 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Re: Messing with Morphing
Hi Guys, Thanks for you encouraging comments ! Well 30 peripheral points is still not enough to produce a recognizable Sir Clive portrait... as you can see. But it does allow for more flexible sketches. here are the results of entering data for 3 morphs : I will get my head around animations next. N...
- Sun Feb 04, 2024 7:59 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Re: Messing with Morphing
Hi again, One problem I am finding is that 12 peripheral summits are not enough. So I will rewrite the arrays to cater for more detailed objects. 16 intermediate forms are adequate, 32 are rather slow. FILLing is non-re-entrant, so I will not use it, to allow simple articulations. The screen shots s...
- Sat Feb 03, 2024 6:41 am
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Re: Messing with Morphing
Hi everybody,
Here is the latest version of the animated Morphing prototype. (Just starting to develop it for animating moving objects too).
Where will it go from here ? Steve.
Here is the latest version of the animated Morphing prototype. (Just starting to develop it for animating moving objects too).
Where will it go from here ? Steve.
- Fri Feb 02, 2024 5:45 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Re: Messing with Morphing
Hi All, Just a couple of changes to a For loop, and now the morphing gets animated as you would expect. Each character now deforms progressively into the other ! (I had to construct this code step by step, to avoid memory usage). Still needs some more thought though, before releasing the version. He...
- Wed Jan 31, 2024 9:28 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Re: Messing with Morphing
Hi Folks, Just tweaked the program to animate the morphing process better. No need for a new version yet, as development is underway. But I did have to add a couple of extra arrays, to enable a 'playback', after the initial calculation run: Q to 3 and Q to 4. Regards, Steve. Capture d’écran (194).pn...
- Mon Jan 22, 2024 9:11 am
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Re: Messing with Morphing
Morphing in progress on two characters . Steve.
- Sat Jan 20, 2024 10:28 am
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 42
- Views: 3267
Messing with Morphing
Hi Folks, I tried to write a New Year program with 2023 morphing into 2024, but did not have enough time. Since, I doodled around and messed about with the idea that this year QL is 40, and completed the demo routine. The principal is to define characters using 12 numbered summits, and then swap the...
- Wed Dec 20, 2023 4:09 pm
- Forum: General QL Chat
- Topic: QL Holiday cards
- Replies: 21
- Views: 8358
Re: QL Holiday cards
Here's one posted for Halloween, by Mark Swift, if I remeber correctly, but which works fine for other fêtes...
A lot of work must have gone into it.....
A lot of work must have gone into it.....
- Fri Dec 15, 2023 8:20 pm
- Forum: General QL Chat
- Topic: QL Holiday cards
- Replies: 21
- Views: 8358
Re: QL Holiday cards
Hi All,
Just a sceen shot...
Just a sceen shot...