Hi all,
Background screens can now also be incorporated behind the animations : Will increase the number of animation frames shortly to say 9.
The whole code has been optimised and is now much easier to handle. Will release another version soon. Regards, Steve.
Search found 712 matches
- Sun Feb 11, 2024 9:55 am
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
- Sat Feb 10, 2024 5:59 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi Folks, Yes, the morph routine is slowly getiing its teeth into animation. (Apparently the technique is called 'tweening' by professionals). Here are three 'leap' drawings, where tweening achieves 32 intermediate images , with just 120 coordinates.... Quite fast & fluid. Capture d’écran (292)b...
- Fri Feb 09, 2024 2:55 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi Tofro and others, I am experimenting for the best peripheral point-choices in order to further develop morphing animations. Tests with 12-point shapes give varied results, using a contour defining program. 'S' is recognizable, but to get it right I had to reconfigure the summits somewhat. (You se...
- Thu Feb 08, 2024 1:26 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi Again,
As suspected, curve smoothing is most effective using fewer control points. Just 30 peripheral summits here : Regards, Steve.
As suspected, curve smoothing is most effective using fewer control points. Just 30 peripheral summits here : Regards, Steve.
- Thu Feb 08, 2024 12:27 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi, To avoid having to type much DATA in a peripheral circuit, it could be useful to use a curve-smoothing routine, to get rid of 'cubist effects'. 'Spline' algorythms have the inconvenient of not hitting the control points. So I tried one of my own old programs to do the job. This works fine, but a...
- Tue Feb 06, 2024 8:38 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi Derek, Thanks for reporting the problem with Minerva. I have renamed Qx to xq for any eventual other versions. I have increased the number of summits on the sketches to 60. Output is more precise, but this barely slows the morphing process ! Animating sketches is now being investigated, but I won...
- Tue Feb 06, 2024 1:51 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi All,
After running for several hours, I noticed a glitch with some occasional missed DATA READing targets. Here is the fix :
Alter these lines to :
180 SD=30 : HH=260+90*RND(2)
245 CLS: CLS#2: SD=30: main
247 if RND<.5: animate
Sorry folks, but things seem to be all ok since. Steve.
After running for several hours, I noticed a glitch with some occasional missed DATA READing targets. Here is the fix :
Alter these lines to :
180 SD=30 : HH=260+90*RND(2)
245 CLS: CLS#2: SD=30: main
247 if RND<.5: animate
Sorry folks, but things seem to be all ok since. Steve.
- Tue Feb 06, 2024 9:01 am
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi Folks, Here is the latest (final ?) version for you to experiment with. UNZIP, LRUN, or long Press ESC. (Caters for 12 and/or 30 summits). Includes a 'swimming man' at one point... I have tidied up the code. Add to the drawings using 12 or 30 point circuits in DATA. Take care RENUMbering code, so...
- Mon Feb 05, 2024 5:45 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi Guys, Thanks for you encouraging comments ! Well 30 peripheral points is still not enough to produce a recognizable Sir Clive portrait... as you can see. But it does allow for more flexible sketches. here are the results of entering data for 3 morphs : I will get my head around animations next. N...
- Sun Feb 04, 2024 7:59 pm
- Forum: Software & Programming
- Topic: Messing with Morphing
- Replies: 37
- Views: 2852
Re: Messing with Morphing
Hi again, One problem I am finding is that 12 peripheral summits are not enough. So I will rewrite the arrays to cater for more detailed objects. 16 intermediate forms are adequate, 32 are rather slow. FILLing is non-re-entrant, so I will not use it, to allow simple articulations. The screen shots s...