Search found 150 matches
- Thu Nov 30, 2023 8:54 pm
- Forum: Help for New Users
- Topic: QL Tinkering
- Replies: 273
- Views: 127058
Re: QL Tinkering
Hi all, QBITS PIXArt TGen Part Two Down Load the Zip file and Install QBITSConfig and QBITS_PIXArt_TGen to win1_ or If not, you will need to change ‘win1_’ on line 1002 of QBITS_PIXArt_TGen to your preferred Drive. If it successfully loads and runs then press any key to clear the Help screen and the...
- Wed Nov 22, 2023 10:26 am
- Forum: Help for New Users
- Topic: QL Tinkering
- Replies: 273
- Views: 127058
Re: QL Tinkering
Hi, Well Thank you for your encouraging interest in QBITS Progs and my latest venture QBITS_PIXArt Where did it all start, well Cristian if I have to blame anyone, its probably down to you suggesting I should create a book out of my Progs pdf’s and as you can see things have been progressing. Howeve...
- Sun Nov 19, 2023 11:22 am
- Forum: Help for New Users
- Topic: QL Tinkering
- Replies: 273
- Views: 127058
Re: QL Tinkering
Hi all, Some indecisions on my part have the QBITS PIXEL Art Project languishing in a bit of a Quadri! The PIXEL Art concept for developing a Retro Game was planned as four stages 1 The Sprite Generator with varying bitmap grid sizes. The basics for design having been met, it’s the grid configuratio...
- Sun Oct 29, 2023 7:00 pm
- Forum: Software & Programming
- Topic: Doodle
- Replies: 86
- Views: 8524
Re: Doodle
Hi Steve , Glad you fixed whatever the problem was. Did you notice my MOD on Line 630 Print CHR$((n MOD 28)+142) as I only had 28 sprites but didn't want to reduce your q number. For the Doddle_fnt set I used QBITS_FontEditSE_bas and cheated by reusing the Aliens_fnt font set I'd made some month bac...
- Sun Oct 29, 2023 6:42 pm
- Forum: Help for New Users
- Topic: QL Tinkering
- Replies: 273
- Views: 127058
Re: QL Tinkering
Derek It could be done but would add an increased overhead for lower speed platforms. If you hadn't noticed the central RED Pointer moves along the row indiacting the Note being played. Pointing Up for first row then down for lower row. For older versions of the operating system changing #0 #1 #2 es...
- Sun Oct 29, 2023 11:03 am
- Forum: Help for New Users
- Topic: QL Tinkering
- Replies: 273
- Views: 127058
Re: QL Tinkering
Derick
Still with earlier version 2019/2020 of QLSound. Please take a look at the QLSoundSE version I’ve just released with the QBITS 2023 Review on page 26.
Be happy to help in anyway with QLSMI.
QBITS
Still with earlier version 2019/2020 of QLSound. Please take a look at the QLSoundSE version I’ve just released with the QBITS 2023 Review on page 26.
Be happy to help in anyway with QLSMI.
QBITS
- Sun Oct 29, 2023 10:47 am
- Forum: Software & Programming
- Topic: Doodle
- Replies: 86
- Views: 8524
Re: Doodle
Hi Seve
Dooddle On! Added a DEF PROC sprite to your doddle and a created a dooddles_fnt of Sprite Invaders
QBITS
Dooddle On! Added a DEF PROC sprite to your doddle and a created a dooddles_fnt of Sprite Invaders
QBITS
- Sat Oct 28, 2023 10:33 am
- Forum: Help for New Users
- Topic: QL Tinkering
- Replies: 273
- Views: 127058
Re: QL Tinkering
Hi All, The QBITS Progs 2023 Review, hopefully I’ve dotted the “I’s” crossed all the “t’s” for the accompanying pdf’s and as with the S/SuperBasic Progs and data files if by some chance I haven’t managed to upload all the correct versions I apologise in advance. Program Code changes reflect the new ...
- Sun Oct 08, 2023 8:44 am
- Forum: Help for New Users
- Topic: QL Tinkering
- Replies: 273
- Views: 127058
Re: QL Tinkering
Hi All, Here’s my UP Date on the QBITS 2023 Review. QBITSReview.jpg The Games Tic Tac Toe to Galaxy are updated and the accompanying pdf’s just need a further read through. Apps FTidySE, Font EditSE, QLFont (viewer), 3DGraphicSE, Enigma again updates and pdf’s complete. The accompanying Data files t...
- Wed Sep 27, 2023 12:08 pm
- Forum: Software & Programming
- Topic: Mega Toolbox
- Replies: 17
- Views: 2036
Re: Mega Toolbox
Hi Andrew, Many Thanks I Have downloaded your Update can see the SuperBASIC files. Loaded MegaToolkit on QPC2 no crashes. Some of the SuperBASIC Procedures clash such as RESET etc. Setting out the code to be more readable and renaming where necessary I hope to get working some of the DEMO128’s Be in...