I tried, with no success, on QPC. The first compilation will apparently work, but the compilation seems to be writing to the EPROM area and messes up the ROM.
This is not the case with Prospero Pascal that uses the same ROM.
Tobias
Search found 2699 matches
- Sat Aug 25, 2018 11:31 pm
- Forum: QL Emulation
- Topic: Q- emulator and prospero fortran
- Replies: 5
- Views: 4150
- Sat Aug 25, 2018 4:08 pm
- Forum: Software & Programming
- Topic: Prospero Fortran and C
- Replies: 16
- Views: 6825
Re: Prospero Fortran and C
The Pascal and Fortran ROMs implement a SuperBASIC command "PRL" that returns the version number of the Prospero Runtime Library - Maybe that's similar with your ROM?
Tobias
Tobias
- Sat Aug 25, 2018 1:37 pm
- Forum: Hardware
- Topic: 8302<>8049 communications...
- Replies: 48
- Views: 18812
Re: 8302<>8049 communications...
SMSQ/E doesn't seem to mimic that IPC command. And Minerva doesn't seem to use it.Nasta wrote:I've noticed there is a 'get random' MT.IPCOM command, is it used by the OS to generate random numbers?
Tobias
- Sat Aug 25, 2018 10:12 am
- Forum: Hardware
- Topic: 8302<>8049 communications...
- Replies: 48
- Views: 18812
Re: 8302<>8049 communications...
Partial IPC emulation is possible and works quite nice, the Q68 can work as a proof for that - To my knowledge (and without looking into the code), the Q68 SMSQ/E implementation catches only the keyboard matrix scan and the BEEP command to the IPC in MT.IPCOM, which makes it work with 99% of QL soft...
- Fri Aug 24, 2018 6:11 pm
- Forum: Hardware
- Topic: 8302<>8049 communications...
- Replies: 48
- Views: 18812
Re: 8302<>8049 communications...
MT.IPCOM is a great example as I wonder how often it is used in applications - and I would bet mostly in OS extensions like Toolkit II etc, as there are higher level OS calls that may use it to produce sound or check keyboard rows for pressed keys. MT.IPCOM actually is the only way to do those two ...
- Wed Aug 22, 2018 4:44 pm
- Forum: Help for New Users
- Topic: QEmulator - how to create a directory ?
- Replies: 8
- Views: 7525
Re: QEmulator - how to create a directory ?
What is the maximum number of directory entries on a .win device ? I don‘t think there actually is a limit on „QLWA“-style (=.win) drives. Marcel Agreed. I did, however, understand the question to apply to Q-Emulator's "native" file system (that's used when "mounting" a host dir...
- Sun Aug 19, 2018 1:48 pm
- Forum: Hardware
- Topic: QLSD driver testers sought
- Replies: 50
- Views: 24234
Re: QLSD driver testers sought
the amount of memory your MiST emulates does not depend on the ROM - It's set in the core's config menu (F12).afx wrote:The problem is my MiST system only recognizes 128KB of memory with that ROM (the .win driver work fine).
Tobias
- Fri Aug 17, 2018 9:50 am
- Forum: General QL Chat
- Topic: QL & PC Joysticks
- Replies: 16
- Views: 12325
Re: QL & PC Joysticks
There is -this one is just an example of many possibilities that might be worth trying.vanpeebles wrote:I reckon there must be a way of mapping the PC joystick to the keys on the game?
- Wed Aug 15, 2018 10:22 am
- Forum: QL Emulation
- Topic: QPC2-CONFIG
- Replies: 2
- Views: 2572
Re: QPC2-CONFIG
You most probably checked the "Don't show this dialog on startup" item in the configuration dialog.
Pressing the shift key when starting the program will bring it back temporarily, then uncheck that item.
Tobias
Pressing the shift key when starting the program will bring it back temporarily, then uncheck that item.
Tobias
- Fri Aug 10, 2018 4:53 pm
- Forum: Software & Programming
- Topic: QL Pawn
- Replies: 21
- Views: 10812
Re: QL Pawn
If you want to play the game on a modern platform, with all the full glory of the graphics that were unfortunately not in the QL version, it is available from Strand Games (staffed by ex Magnetic Scrolls personnel) for all major platforms in a re-mastered version for GBP 1.49. https://strandgames.it...