Search found 2699 matches

by tofro
Sat Dec 14, 2019 2:38 pm
Forum: Software & Programming
Topic: Minerva, C68 and memory mysteries
Replies: 5
Views: 2544

Minerva, C68 and memory mysteries

Hi, today I have somewhat of a tricky C problem: Up to now, I never saw a need to use the _mneed variable (which, to my understanding, hints the runtimes to the initial need for heap memory of the program) in one of my (many) C68 programs. I normally leave it at its default of 8k. (I must admit I ha...
by tofro
Tue Dec 10, 2019 12:41 pm
Forum: Software & Programming
Topic: QL / PASCAL
Replies: 303
Views: 77414

Re: QL / PASCAL

Prospero Pascal. Definitely. It has the diadvantage that you have to load the compiler runtimes as a ROM file using EPROM_LOAD or LRESPR (or have the ROM in the ROM port on a BBQL), both for using the compiler and the generated programs. Metacomco Pascal (second best IMHO) uses a ROM as well, but wa...
by tofro
Mon Dec 09, 2019 12:25 pm
Forum: Help for New Users
Topic: C68 newbie issue?
Replies: 16
Views: 7100

Re: C68 newbie issue?

Derek_Stewart wrote:
Do you think it is worth updating Q68Menu?
Not for me, I'm not using it (Most of what I do has at least some assembly code in a project and C68menu doesn't support mixed-language makefiles).
I think everyone should learn to use plain "make" to build software :)

Tobias
by tofro
Mon Dec 09, 2019 10:29 am
Forum: Help for New Users
Topic: C68 newbie issue?
Replies: 16
Views: 7100

Re: C68 newbie issue?

Derek,

the sources for C68menu (the program seems to be Q-Liberated SuperBASIC) are contained in

424fsrc2.zip

Which can be downloaded from Dave Walker's site here
https://itimpi.updog.co/qdosdown.htm

Tobias
by tofro
Sun Dec 08, 2019 9:23 pm
Forum: Help for New Users
Topic: C68 newbie issue?
Replies: 16
Views: 7100

Re: C68 newbie issue?

What do you expect to happen with the „-v” switch?

Simply replace it with “-c”, and you should be fine.

Tobias

PS: c68 works equally fine on basically every QDOS/SMSQ environment.
by tofro
Sun Dec 08, 2019 12:07 am
Forum: Software & Programming
Topic: Dithvide on expanded QL
Replies: 4
Views: 1973

Re: Dithvide on expanded QL

A tight loop that direcly polls the frame interrupt flag of the 8301 and also checks for keypresses seems to work perfecly. And the polling runs in a job? Yes. SV mode, Interrupts disabled, system variables moved away to free up the second screen, then a tight loop that busy-waits on both the frame...
by tofro
Sat Dec 07, 2019 11:59 pm
Forum: Software & Programming
Topic: The Pawn is back. And it's not alone!
Replies: 70
Views: 23397

Re: The Pawn is back. And it's not alone!

No worries, Peter - The Q68 has better ways to cope with the pictures than the clumsy old QL ;)
by tofro
Sat Dec 07, 2019 10:30 pm
Forum: Software & Programming
Topic: Dithvide on expanded QL
Replies: 4
Views: 1973

Re: Dithvide on expanded QL

I have solved the problem now. Both the random crashes and most of the flickering is gone now. Instead of using the method of Dithvide (hooking the screen flip routine to the polling interrupt and waiting for a keypress outside) that I couldn't for the life of me get to run on SMSQ/E - albeit that s...
by tofro
Sat Dec 07, 2019 8:18 pm
Forum: Software & Programming
Topic: The Pawn is back. And it's not alone!
Replies: 70
Views: 23397

Re: The Pawn is back. And it's not alone!

Evening! With regards to multi-platform, I have some good news and some bad news: Bad news: The games won't run on a plain QL with memory expansion. That platform is too slow. It takes about 5 minutes for the first text to appear, then another ~3 minutes to parse the commands. The 68008 is simply to...
by tofro
Wed Dec 04, 2019 4:34 pm
Forum: Software & Programming
Topic: PNG <-> SPR
Replies: 3
Views: 1704

Re: PNG <-> SPR

Not that I would know.

The simplest thing to do is run a sprite viewer on QPC and use Windows Snipping tool to grab the image as png. That's what I do in case I need a .png.

Tobias