Search found 2699 matches

by tofro
Sat Mar 16, 2019 8:28 am
Forum: Software & Programming
Topic: Flashing pixels in 8 color mode
Replies: 6
Views: 3436

Re: Flashing pixels in 8 color mode

Keith, flashing pixels is actually a hardware function on the real QL - When the flash bits are set, the pixels will start to flash in 50Hz intervals driven by the hardware. The flash bits are, other than any other screen bits on the QL, a sort of serial attribute - You only set them at the beginnin...
by tofro
Thu Mar 14, 2019 1:47 pm
Forum: Help for New Users
Topic: External Microdrives work on QL
Replies: 10
Views: 8657

Re: External Microdrives work on QL

The later ZX Microdrives worked pretty well on a QL, you could format, read and write without any problems.

The main reasons why you want to connect them today are:
  • Because you can ;)
  • It just looks so odd you simply have to
Tobias
by tofro
Wed Mar 13, 2019 10:19 am
Forum: Software & Programming
Topic: ql superbomber and m-crunch ..and more things
Replies: 76
Views: 35594

Re: ql superbomber and m-crunch ..and more things

Martin, the STOP $2000 instruction simply waits for an (any, interrupt mask is 0) interrupt. The next one would most likely be the 50Hz VBL or polling interrupt. This technique can be used to synchronize the game flow with the external interrupt - And it is basically the only way to do that on a QL....
by tofro
Wed Mar 13, 2019 9:11 am
Forum: Hardware
Topic: Two peripherals attached to Q68 fried at the same time. Coincidence ?
Replies: 9
Views: 3236

Re: Two peripherals attached to Q68 fried at the same time. Coincidence ?

Even if it might sound a bit silly: A lab PSU is maybe not the most suitable thing to power a computer. Set to "Constant Voltage", these PSUs are built to maintain the output voltage regardless of what current you draw from them - they will just push in copious amounts of energy to maintai...
by tofro
Mon Mar 11, 2019 8:49 pm
Forum: Hardware
Topic: Which capacitors to replace?
Replies: 4
Views: 2599

Re: Which capacitors to replace?

None. I have four QLs that have their ex-factory capacitors in place and have never changed any of them. The QL also has no such critical places like the Spectrum's DC/DC conversion circuit that tends to wreck all of the memory when caps go bust.

Tobias
by tofro
Thu Mar 07, 2019 9:51 pm
Forum: Hardware
Topic: US/German serial and joystick pinouts...
Replies: 11
Views: 3777

Re: US/German serial and joystick pinouts...

Dave wrote:It seems they are the same, except Atari explicitly stated a +5V pin and Kempston didn't.
You don't need +5V for a digital joystick - The Atari has it because it can also connect analog paddles.

Tobias
by tofro
Thu Mar 07, 2019 12:23 pm
Forum: Hardware
Topic: US/German serial and joystick pinouts...
Replies: 11
Views: 3777

Re: US/German serial and joystick pinouts...

With regards to the 9-pin joystick connectors on mainland Europe QLs, these are identical to what Atari, Commodore, Kempston (and even Sinclair, but not Amstrad) used. Thus I'd recommend to stay with these. Kempston and Sinclair (IF2) joystick ports have the same pinout as Commodore and Atari, just ...
by tofro
Mon Mar 04, 2019 6:40 pm
Forum: Software & Programming
Topic: In defence of the QDOS filesystem...
Replies: 8
Views: 3145

Re: In defence of the QDOS filesystem...

Martyn,

Do you know that QPC2 has (or used to have? I never used it) a feature that allows it to execute headerless executables that have the amount of data space mangled into their filename extension?

This is a very pragmatic solution for people who think they need to have such files...

Tobias
by tofro
Sat Mar 02, 2019 11:11 am
Forum: Help for New Users
Topic: Doubleblock game - problem
Replies: 21
Views: 11069

Re: Doubleblock game - problem

Some versions of the dev device driver seem to understand the DEV_USEN command, some apparently don't. If your version does give you a "bad name" on DEV_USEN, then use the single-parameter version of DEV_USE, but make sure the argument is a string, not a name. So, your first version should...
by tofro
Sat Mar 02, 2019 10:45 am
Forum: Help for New Users
Topic: Doubleblock game - problem
Replies: 21
Views: 11069

Re: Doubleblock game - problem

http://www.dilwyn.me.uk/tk/sub.zip

Does more or less the same thing as the dev device driver, but doesn't need a loaded pointer environment. Read the included _txt file, commands are slightly different.

Tobias